Now, about the game itself! :D
I've always played videogames scince I was a kid and well....years of this and the specific amount of hours in specific types of games has lead me into wanting to develop my own game!
Just to give you an idea here's a few of my favourites and most played through my life:
Seek and Destroy
Road Trip Adventure
Spore
Quake IV
Minecraft
Terraria
WarThunder
Arma II
Call of Duty (up to Modern Warfare 2, then I stopped playing them)
Battlefield 1942
Battlefield 2
Battlefield 3
Battlefield 4
Kerbal Space Program
IL-2 Sturmovik: 1946
IL-2 Sturmovik: Battle of Stalingrad
IL-2 Sturmovik: Cliffs of Dover
Now keep in mind all of these games WILL have a GREAT influence on the gameplay of Crimson Prime, mostly Arma II's playstyle(mission and map wise).
Onto Crimson Prime:
Crimson prime will be alot like Arma II, but with more weapons, vehicles and sci-fi.
Weapons will include models of real-life weapons (with different names to avoid Copywrite infringements) and then some engineered in my head.
Vehicles will be the game-changing factor in this game:
There will be things like massive tanks, giant mechs to small mechs, radical military jeeps, motorcycles (control of these will be very realistic) to the usual airplanes, zepplins, flying fortresses down to fighting submarines and underwater tanks.
Now keep in mind that this will be a slow process to make ALL of this happen. First I will start with trying to release an actual prototype of the game (Alpha) in the future (seriously don't know when yet) when it has things like tanks, cars, bikes and a few mechs.
The first map, which I so randomly named Korskun (pronounced Korskaan) will be 13x13km.
The focus of the game will be to be a sci-fi futuristic military simulador (something between battlefield and arma) and you will control your player (no historical background, you're a player amongst other players) in First and Third Person. You get in and out of vehicles and you explore Korskan with your feet or in a bulking 90 Ton mech that walks at 15 KPH. Your (or if you're in a community, your superior's) choice! Will get into this further on....
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