Sunday, 10 April 2016

The King Tiger

Robots, mechs, tanks, big tanks, even bigger tanks. Of course I'm including my personal favourite! :D







A little feedback on current state.


I'm just going to let you know that the game's progress will be VERY VERY slugish. Atm you have at your disposal a few demo's of those, the ones i'm going to use are the Car and the Motorcycle, tanks still do need improvement. But I digress... The reason to why the progress is going to be slow is simple:

Finals/Exams. I have to focus more on those that on my game (unfortunally you need those to be someone....because Portugal). After I'm through with the massive rectal pain of studying 3 years worth of mathematics knowledge to write a tiny percentage of said knowledge on a piece of paper.

After said exams I'm going to focus, for the following months, 250% of my mind onto this and try to push it towards somthing I would have fun playing. That means implementing basic Mechanics [of which the only one you see are car mechanics (the moving part)].Besides I'm actually learning a big part of what's to come in university, i'm going to try to get a Bachelours or probably a masters in Computer Engineering!
2 Weeks after learning C# I had made motorcycles, tanks and cars. (well...partially working +1 week if you count the red car, which I so thoughfully named Hyperion[the big one with 6 wheels being called the Hyperion (P) for prottype)]. Next on my list is not going to be much sadly, for time does not allow it.

-Tanks(excluding shooting[maybe])
-Walking around and getting in/out of vehicles.

After the exams the list is pretty much going to grow and the development process is going to be faster than a french tank reversing for retreat.
I'l leave you a little sneak peak on something I'm working on. PS: I figured out the tracks and found myself a new Wallpaper.


-Stryker :D

Thursday, 7 April 2016

What's coming



Besides what you see above (yes fully animated and automated on engine RPM) I'm working on better physics and a few nifty additions to the car.

So here's the To-Do list:

Steering with mouse(when holding Mouse1, else you can steer with A/D).
Animated Steering wheel.
RPM Gauge.
Speed Gauge (sorry imperialists, this one is going to be metric)
Hood Scoop with belt and scoop door animations(not to mention a little Mad Max like effect for air going in.)
Better looking car.
Get in and get out. (including walking around and entering/exiting vehicles)



-Stryker

Tuesday, 5 April 2016

Car Tech Demo! (Download Link Below)

Have fun and watch out for headphone volume. ITS LOUD AF

Controls:
W- Accelerate
S- Front Brake
SPACEBAR - Handbrake
A/D - Stering
Gear Up - Left Shift
Gear Down - Left CTRL
C - Switch Camera

DOWNLOAD (MEGA)
42.3Mb HAVE FUN! :D BROOOPOPOPPOPO

Very Alpha. Turbo flutter coming Soon™

Saturday, 2 April 2016

Tank Driving Early Alpha (Download Link Below)


I may have lied....
You will love it. VERY ALPHA

Download Link (Dropbox)

Controls:
WASD to move around (no reverse yet)
1, 2 and 3 to switch cameras
Mouse 2 + drag to move cannon in Gunner View and Driver View
Mouse Drag + H to open/close hatch in Driver View

Have fun! :)
-Stryker